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Old Jul 12, 2007, 01:26 PM // 13:26   #1
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Default Adjust Concussion Shot

Ok, I don't play ranger much - but I have some and one of the skills I generally never use is Concussion Shot. The reason for this is the energy cost. Now I realise that with a high expertise this base cost goes down considerably, but that has costs in other areas and severely limits the performance of the ranger. I also think the effects of the skill are overboard, and would like to recommend a reconstruction of it as follows:

Concussion Shot:
Campaign: Core
Profession: Ranger
Attribute: Marksmanship
Type: Bow Attack
Cost: 15 (Not 25)
CT: 3/4 (Not 1/2)
Rech: 7 (Not 5)

Increment of Effect: (Lvl-Daze-Dmg)
00-04-01 07-10-07 14-16-12
01-05-02 08-11-08 15-17-13
02-06-03 09-12-08 16-18-14
03-07-03 10-13-09 17-18-15
04-08-04 11-13-10 18-19-16
05-08-05 12-14-11 19-20-17
06-09-06 13-15-12 20-21-18

To obtain the above recommended numbers I took the modifications in the cost and recharge and achieved a ratio of change: Recommended Cost over Current Cost by Recommended Recharge over Current Recharge equals Rate of Change or:
(RC/CC)*(RR/CR) = RoC
(15/25)*(7/5) = RoC
0.6*1.4 = 0.84

Last edited by Fitz Rinley; Jul 12, 2007 at 01:34 PM // 13:34..
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Old Jul 12, 2007, 01:30 PM // 13:30   #2
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It"s a non elite, that's why it's 25 energy.Though it would be nice for 20E .Just run expertise 12 or more. (or take broad head which they lowered the energy of)
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Old Jul 12, 2007, 01:30 PM // 13:30   #3
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You got expertise and some other enregy management elite skill.Archer signet,marksman wager,Prepared shot.And good interupt ranger predict skill casting sequence.

Daze is nasty as it is.
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Old Jul 12, 2007, 01:34 PM // 13:34   #4
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/Not signed, Concussion shot is fine how it is.
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Old Jul 12, 2007, 01:43 PM // 13:43   #5
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25 energy can get pretty steep, even with expertise. It's still pretty easy to land on eles and necros, but just can't be spammed randomly on monks and mesmers which is fine.

I think it's rather BHA that's too easy to use. Both attacks only interrupt spells, BHA is near half the energy cost, and BHA always dazes if it hits. The slow flight speed of BHA is easily countered by just making sure you have a recurve bow out and take a few steps closer. It's not hard to set it off at point blank 80% of the time.

I'm mostly a RA scrub, and don't see much reason to bring concshot instead of BHA there. Can't comment on gvg or HA though.
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Old Jul 12, 2007, 01:50 PM // 13:50   #6
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most people just run broadhead in gvg instead if theyr looking for a daze ranger...
i think that the fact that conc shot isnt elite is why it costs 25 energy
also they cant increase the cast time to 3/4....its an interrupt skill if they put it that high itll be like casting a ZB
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Old Jul 12, 2007, 01:51 PM // 13:51   #7
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Expertise hardly "severely limits the performance" of a ranger. I'd say it's quite the opposite (High expertise lets a Ranger spam a lot of skills, boosting their "performance").

Dazing is an evil condition, and Rangers apply it with obscene durations. Lowering its cost to near-spammable levels WITHOUT eating your Elite slot (Archer's signet, Broad head Arrow) would be madness.
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Old Jul 12, 2007, 02:51 PM // 14:51   #8
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Dazing is the most harder effect to get.
It hast HUGE conterparts.
Only rangers and assassins, can deal it with unconditional skills, and as elites.
Whant to Daze? Use Broadhead Arrow.
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Old Jul 12, 2007, 03:12 PM // 15:12   #9
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If you notice I recommended increasing its recharge time. I concede leaving the casting time alone however, except it would still be effective on the long cast spells such as Meteor Shower, etc.

I do not PvP very often. I use these things against monsters.

An alternate would be less daze and more damage:
Increment of Effect: (Lvl-Daze-Dmg)
00-03-01 07-07-11 14-11-21
01-04-03 08-08-13 15-12-22
02-04-04 09-08-14 16-13-24
03-05-06 10-09-15 17-13-25
04-05-07 11-10-17 18-14-27
05-06-08 12-10-18 19-14-28
06-07-10 13-11-20 20-15-29
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Old Jul 12, 2007, 03:23 PM // 15:23   #10
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who cares about how long the recharge time is, honetly you could lower it if you want to, cause who in their right mind is going to spam a 25e skill?

Exp at 12 (typical lvl) the cost is now 13e, STILL not spamable, nope, the skill is fine how it is.
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Old Jul 12, 2007, 03:42 PM // 15:42   #11
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Increase recharge as much as you want.

[skill]Oath Shot[/skill] [skill]Determined Shot[/skill]

Sorry, but I still think it's fine as it is. IF you have probles with energy, just use
[skill]Marksman's Wager[/skill]
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Old Jul 12, 2007, 04:32 PM // 16:32   #12
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All bow interupts need to be 1/2 cast, 3/4 won't cut it.

Oh, and Concussion Shot is fine as it is.

Last edited by Ecklipze; Jul 12, 2007 at 04:36 PM // 16:36..
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Old Jul 12, 2007, 05:52 PM // 17:52   #13
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Well, as it stands Concussion Shot is a useless skill that I will never use and I will never place on a hero. It costs too much energy and it does not appear on a single vetted build that I have observed to date. Nor have I ever seen it used in any constructive capacity by any successful ranger. It is therefore a waste of space and programming effort.
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Old Jul 12, 2007, 06:10 PM // 18:10   #14
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Quote:
Originally Posted by Fitz Rinley
Well, as it stands Concussion Shot is a useless skill that I will never use and I will never place on a hero. It costs too much energy and it does not appear on a single vetted build that I have observed to date. Nor have I ever seen it used in any constructive capacity by any successful ranger. It is therefore a waste of space and programming effort.
You sir, have no idea what your talking about.

Perhaps you should of maybe had a look in the Ranger section first? Or even posted in there to find out what people thought of the skill.

I'm really not gonna go into the details, either your going to be incredibly ignorant and what i've said will be wasted on you... or you'll just go there and find out for yourself.
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Old Jul 12, 2007, 06:12 PM // 18:12   #15
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Quote:
Originally Posted by Fitz Rinley
Well, as it stands Concussion Shot is a useless skill that I will never use and I will never place on a hero. It costs too much energy and it does not appear on a single vetted build that I have observed to date. Nor have I ever seen it used in any constructive capacity by any successful ranger. It is therefore a waste of space and programming effort.
Want to know why?
Because Daze is a condition. Daze in itself is a very powerful condition. And here also lies the problem. Daze as a condition, and because it is so powerful, is subject to instant removal by your monk buddies if they're worth their Teamslot.

So Daze is twofold really:
Not removed - It's fricking imba.
Removed - Waste of a Slot and Energy

And to prevent it from being spammed like no tomorrow which would outweight the Cons of it, it has to be rather expensive and hard to apply. These downsides clearly show in almost all of the skills that can apply daze on a regular basis.
Concussion Shot? Expensive, and you've got to hit a spell actually
Broadhead Arrow? Say goodbye to your eliteslot, plus the Arrow moves with the speed of a drunken guineapig.

Mess with the Cons of this skill and you're creating a killerskill.
As it is now it's an okay skill under certain conditions in PVP (in the lesser PVP areas where you can actually rely on the other team not having a secondary condition remover) and is allready downright IMBA in PVE. Make it anymore spammable and you've in for one hell of a bitchride in the PVP Subboards.

So, /unsigned.
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Old Jul 12, 2007, 06:39 PM // 18:39   #16
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So, again PvP is supposed to dictate the PvE game for the rest of us like it does in everything else.
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Old Jul 12, 2007, 06:50 PM // 18:50   #17
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I told you, pure ignorance.
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Old Jul 12, 2007, 07:00 PM // 19:00   #18
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its fine...use [skill]read the wind[/skill] and [skill]prepared shot[/skill]
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Old Jul 12, 2007, 07:05 PM // 19:05   #19
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25 energy for an interrupt, and cause one condition? nothx. i'd like to see the energy cost, recharge, and daze duration decreased so its actually usable.

who the hell uses marksman's wager or archer's signet when you could use BA or Cripshot or, well, anything else?

s'not like it'd hurt PvP, since there's no RC monks or drawbots running around, and nobody uses mending touch /sarcasm
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Old Jul 12, 2007, 07:16 PM // 19:16   #20
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Quote:
Originally Posted by lyra_song
its fine...use [skill]read the wind[/skill] and [skill]prepared shot[/skill]
quoted for truth...their are plenty of combos out their that are a good use of concussion shot. This one is probobly the most viable IMO.

Just because a skill is not being used in the current meta, does not mean it needs to be fixed.
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